We build games that use digital assets. We built tools to create, manage and trade digital assets. We also build open-source infrastructure and developer tooling so other people can ship applications, control their data and own what they make. We build a lot so the incredible is possible!
What we make
A fresh take on NFTs. Create, launch, hold and trade digital assets that can evolve and interact with other tokens. Creators have control over when their content ships, how it's released and where the money goes!
What started as a way to test the architecture behind Toko. A rapidly evolving game where you get to heal a world that got wrecked by the last NFT boom using rockets, robots and conveyor belts.
Gamified collecting for graded Pokémon and One Piece cards, built for Europe. Launching 2027.
The idea that started it all. A multiplayer game where your rare items, creations, battle partners, weapons and pets are all trade-able digital assets. Everything we create is building towards this release.
Dragginz isn't the end game - it's our first multiplayer experience. The end game is a fully multiplayer, truly open virtual MMO, owned by the players.
Foundations
Two core backend products - Canic and IcyDB - plus a suite of six focused libraries, each pulled out of Canic into its own self-contained package. All open-source, each with its own page and public repo, and each used every day by everything above it.
A Rust toolkit and operator CLI for Internet Computer canister fleets - metadata-driven lifecycle macros, validated topology config, thin-root artifact builds, and snapshot, backup and restore workflows. Decentralised Kubernetes, in effect.
A schema-first persistence and query runtime: typed entities, stable-memory storage, indexes, fluent queries, a reduced single-entity SQL surface, pagination, grouped aggregates and generated observability - deterministic by design, with no joins or hidden execution.
Focused, self-contained packages that each do one job well - pulled out of Canic so any team can use them on their own. Click any one to go straight to its page.
The big picture
Our products, the platform they run on, and the open-source foundations underneath - and how each one makes the next better.
See how it works