Collectables · Launching 2027

Catcha

Catcha - gamified collecting for graded cards

Gamified collectables for the European market.

Launching 2027Pokémon & One PieceEuropean vaultBuilt on Toko

What it is

Card gacha, reimagined for collectors

Catcha brings graded trading-card slabs on-chain as tradeable digital assets backed by the real, vaulted card - and uses Toko to make collecting a game, not a gamble. Built for Europe, starting with Pokémon and One Piece.

01

Built for Europe

A platform focused on the European market, rather than one more product aimed somewhere else first.

02

European vault

Cards are stored in-region, so shipping is faster and customs fees are minimal when you redeem the physical slab.

03

Slabs in multiple languages

English, Japanese, Chinese, Korean, French, Italian, Spanish and German graded cards - the languages European collectors actually want.

04

Gamified by Toko

Slabs aren't static collectibles. Toko's technology gives them gameplay and genuine on-chain utility.

05

Skill, not just luck

Regular challenges - in the spirit of Neopets daily quests - where the first player to do something wins a reward. You don't have to be rich or lucky to land the best pulls.

06

Every card counts

Because challenges give cards a purpose, even the lowest-graded cards get a use and a reason to collect.